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Xenofiend

16 Game Reviews

1 w/ Responses

Very fun game! A few nit-picks and gripes, but still enjoyable! ^^

Better than your Bowsette game; I'll give you that! :D

Hooooooo boy.... What a load of shit. XD

Interesting, though the sterile, science-sounding music is kinda out of place. :P

I like the game, but it seems like DPS items glitch after a while? Also, I think it would be awesome if the auto click skill killed the villagers too... I mean, the skill is pretty apocalyptic, raining fire from the skies... Just needs to kill the insects running around to be totally bad arse! :P

Really fun and great game, although the only problem I have is the attack and defence training games.
The frequency of the apples gets a little ridiculous. The other three games you can eventually get perfect, but those bloody apples... overkill! :p

I love the game and the concept... Would so dearly love to see it expanded on! I love the retro version of the shack. Seeing the stag head on the wall and the trapdoor brought a smile to my face. Like many others, I think more enemies would be cool and mini-bosses, like Evil Ash, or one of the winged demons from AoD... Perhaps his girlfriend after he lopped her head off and his possessed hand... All of that would be sweet. Anyways, I am a sucker for Evil Dead so I give you a 5 and to quote Ash; "Hail to the King!" :P

juako04 responds:

Thank you man! Super glad you like it. I would love to make a bigger game but for now Im going to leave it and move on to new original ideas. Glad you notice the details, ofcourse there some big thing missing clock chair mirror, etc. Probable will make something for pico day so ser you soon =)

This game kinda sucks... No real skill involved, just doing the same thing over and over again to earn upgrades, just so you can get further, by holding the arrow key. No real substance either and who the hell is putting those fucking boxes there? Gah...

Was frustrating while getting the first gem. Loved the darkness portion of the game. Was beautifully artistic with the webs illuminating paths and platforms in the shadows. Unfortunately, I encountered a complication after obtaining the second piece of gem that stopped me from continuing with the adventure and completing an otherwise fantastic game, and for that I'll have to give the game a three star rating...
Know that it wasn't a difficulty problem but rather a programming glitch perhaps. As stated, I obtained my second piece of gem, which was for me, was the one to the left of the door with the motif. Upon obtaining it, I exited to the right of the screen and briefly appeared on the next screen, before fading to another screen-change transition back the the screen I had just left... Only this time, the spiderling was nowhere to be seen; though the sound of web shots could be heard when tapping the X key, nothing else could be done and for me, the game was over.
For now, I am done playing, but will most certainly give it another go later. For now though, this is where I stand... As mentioned though, it is a fantastic game and I hope to overcome said problem next time and perhaps give a better rating then. :)

3:09... And something seconds... Don't remember... My fucking finger hurts and The beanstalk didn't even fall... Supremely annoyed...

Lurked about NG for years... Finally got an account. I love to see the things that people put a lot of time and effort into. If I like it, I favourite it. If it's a game that I enjoy, I'll do my utmost to see as much as I can of it. ^.^

Age 38, Male

Australia

Joined on 10/3/11

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